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Second Front

#3766BGG ↗

1994 · 2-2 players · 1440min · weight 4.33 · 126 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
3766
Name
Second Front
Year
1994
Rank
10674
Min players
2
Max players
2
Playing time
1440
Min playtime
60
Max playtime
1440
Avg weight
4.3333
Num weights
12
Bayes avg
5.57781
Average
7.35476
Users rated
126
Num owned
447
Wanting
21
Wishing
36
Num comments
79
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingHexagon GridSimulation
Categories (2)
WargameWorld War II
Description (1645 chars)

Second Front, Europa Game XII, depicts the western Allied campaigns in Italy, France and Germany from 1943 through 1945. All the tactical forces of the western Allies and all the problems they face to defeat the German armies and win victory in Europe are in this game. The greatest coalition in history awaits your orders. Plan your campaign and ready your forces-for you lead the crusade in Europe against the Nazi regime. Second Front builds on the Europa System featuring: • A detailed ground operations System. • New and improved air rules. • An expanded naval system with task forces and carrier groups • Detailed airborne and amphibious invasion systems. • Political and strategic rules covering everything from Allied cooperation to Italian surrender to the collapse of Germany Grand Europa This game contains order of battle information, counters, and charts that will be used when the Grand Europa project is complete. The charts used with Grand Europa are labeled as Grand Europa charts. Order of battle information begins with Apr I 43 and counters representing these forces are provided with this game. GAME COMPONENTS: 4800 Die Cut Counters 4 Maps 2 OB Books Rules Book Chart Set Full list: PLAYING TIME: 12+ Hours TIME SCALE: Two Week Turn MAP SCALE: 16 Miles Per Hex UNIT SCALE: Divisions, Regiments, Brigades, Battalions Game Credits: Designer: John M. Astell Development & Design: A E Goodwin, Victor A. Hauser, David Hughes Art Direction: Barbie Pratt, Winston Hamilton (from the back of the box and user's description)

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.