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Defenders of the Wild

#372649BGG ↗

2024 · 1-4 players · 120min · weight 3.13 · 917 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
372649
Name
Defenders of the Wild
Year
2024
Rank
3897
Min players
1
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.129
Num weights
31
Bayes avg
5.8956
Average
7.07672
Users rated
917
Num owned
2740
Wanting
179
Wishing
2370
Num comments
286
Fetched at
Sat May 02 2026 16:37:53 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Action PointsArea Majority / InfluenceCooperative GameDeck ConstructionHand ManagementModular BoardSolo / Solitaire GameVariable Player Powers
Categories (3)
AnimalsFantasyPolitical
Description (1456 chars)

In Defenders of the Wild, players are organizers of the animal resistance, fighting to liberate an important region of the Commonwood conquered by the machine occupation. Construction has begun on a new machine core and sprawling factory complex where an animal village once stood. Engines build walls that enclose habitat after habitat while mechs guard expanding factories and toxic pollution spreads. Organizers must cooperate with each other despite longstanding factional disagreements and help their network of fellow Defenders take actions in the right locations and at the right times in order to win this crucial battle. Fight mechs, clear pollution, breach walls, build camps, and rewild factories before the machines complete construction of the core. Can the Defenders work together to defeat the machine invasion? Or will the Commonwood succumb to a devastating industrial winter? It’s up to you and your comrades to decide. Winning the Game: Defenders of the Wild is a fully cooperative game. All players win or lose together. To destroy the machine core and win the game, each player must build all of their camps and then infiltrate the machine core. Losing the Game: If the supply of machine components is not sufficient to fully resolve a drawn machine or factory card, the game ends and all players lose if 2 defenders from the same habitat are killed, the game ends and all players lose. —description from the designer

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.