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DANTE: Inferno

#368309BGG ↗

2025 · 1-4 players · 120min · weight 3.30 · 187 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
368309
Name
DANTE: Inferno
Year
2025
Rank
10591
Min players
1
Max players
4
Playing time
120
Min playtime
90
Max playtime
120
Avg weight
3.3
Num weights
10
Bayes avg
5.5791
Average
7.51086
Users rated
187
Num owned
701
Wanting
34
Wishing
339
Num comments
116
Fetched at
Sat May 02 2026 16:50:48 GMT+0000 (Coordinated Universal Time)
Mechanisms (15)
Action RetrievalCampaign / Battle Card DrivenCooperative GameDice RollingGrid MovementHand ManagementModular BoardNarrative Choice / ParagraphResource to MoveRole PlayingScenario / Mission / Campaign GameSolo / Solitaire GameStorytellingThree Dimensional MovementVariable Player Powers
Categories (7)
AdventureExplorationFantasyFightingMiniaturesMythologyNovel-based
Description (1208 chars)

DANTE: Inferno is a new experience based on the famous Italian poem: The Divine Comedy by Dante Alighieri. Find, in this new adventure, a fusion of exploration, through the various circles of Hell, and epic battles against hordes of enemies in the best war game style. Devise the safest route to your objectives, or explore the most challenging corners of this dark realm. Engage in fierce battles and strategize using your surroundings. Dante: Inferno is a cooperative Boss Battler and Narrative game. Players will gather in a Caravan to explore a world inspired by the work “The Divine Comedy – Inferno”. Through 9 Chapters, one dedicated to each Circle of the Inferno, the players will experience an original narrative that takes place at the dawn of the 16th Century. Dante takes on the role of mentor and will guide the adventurers. They will discover places, characters, and events immortalized in the masterpiece. Players move through each of the 9 levels in order and choose the game mode they want to experience Dante:Inferno – Quick Combat or Campaign. In the Quick Campaign mode: players skip straight to the Three-Dimensional Tactical Combat Phase, the Confrontation.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.