2022 · 1-4 players · 60min · weight 2.00 · 1,807 ratings
BGG raw
Description (1114 chars)
A clever tile placement game by Uwe Rosenberg A wide orchard lies in front of Applejack's cottage. Help him and his daughter plant apple trees and harvest the juicy apples. Don't forget to set up the beehives between the trees. Because at the end of this game, whoever gets the most honey wins! On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be placed next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.