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Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865

#36339BGG ↗

2008 · 2-6 players · 120min · weight 2.86 · 93 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
36339
Name
Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865
Year
2008
Rank
10195
Min players
2
Max players
6
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
2.8571
Num weights
7
Bayes avg
5.58564
Average
8.07634
Users rated
93
Num owned
266
Wanting
5
Wishing
30
Num comments
43
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Measurement MovementSimulationVariable Phase Order
Categories (7)
American Civil WarAmerican Revolutionary WarBookMiniaturesNapoleonicPost-NapoleonicWargame
Description (831 chars)

Sharp Practice are large scale skirmish rules, designed for between 30 and 120 figures a side, with players taking the roles of heroic leaders of the black powder age. Hornblower, Flashman, Sharpe, Bolitho, all can lead their men into battle with these much heralded rule set. The rules are written with an emphasis on the Napoleonic Wars but include rules the will allow them to cover almost any conflict between 1750 and 1860. In the literary genre, Sharp Practice sees the enlisted men operate in groups of up to a dozen figures, with the key leaders adding their character to the action. Groups of men may be combined into formations and the rules contain a guide to using small unit Napoleonic drill in your games. The rules are suitable for figures from 15mm to 40mm in size and will work with any basing system you like.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.