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Quartz: The Dice Game

#357989BGG ↗

2022 · 3-6 players · 45min · weight 1.40 · 196 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
357989
Name
Quartz: The Dice Game
Year
2022
Rank
13039
Min players
3
Max players
6
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
1.4
Num weights
5
Bayes avg
5.55117
Average
6.21505
Users rated
196
Num owned
330
Wanting
11
Wishing
82
Num comments
39
Fetched at
Sat May 02 2026 16:55:49 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingPush Your LuckSet Collection
Categories (2)
DiceFantasy
Description (1593 chars)

It seems that new mines keep being discovered... But these mines aren't that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself. The game is divided into six rounds. On their turn each player must: 1. Mine a crystal: The player draws a crystal from the bag and places it on his cart. If the mined crystal is an unstable crystal, the player receives a reroll marker. There is no limit to the number of reroll tokens a player can have. 2. Roll the dice: Each player has up to three dice rolls per turn. In the first, all 5 dice must be rolled. In the second and third they can reroll as many dice as they want. If it has a Reroll Marker, the player can discard it to perform an extra reroll. 3. Perform actions: According to the result of the dice the player will be able to perform one or more actions. The more faces of the same action are available, the more efficient that action will be. Actions allow the player to mine more crystals, steal crystals, store crystals in the chest, or transfer unstable crystals to opponents. At the end of the game everyone receives points according to the value of the crystals they have, being entitled to bonus points for collections of equal crystals. Each unstable crystal will penalize its owner 3 points less and the player with the fewest crystals in the chest loses 5 points.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.