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Naturopolis

#352606BGG ↗

2023 · 1-4 players · 20min · weight 1.71 · 749 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
352606
Name
Naturopolis
Year
2023
Rank
3001
Min players
1
Max players
4
Playing time
20
Min playtime
15
Max playtime
20
Avg weight
1.7059
Num weights
17
Bayes avg
6.03053
Average
7.68223
Users rated
749
Num owned
3132
Wanting
47
Wishing
450
Num comments
284
Fetched at
Sat May 02 2026 15:55:02 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Closed DraftingCooperative GameLayeringSolo / Solitaire GameTile Placement
Categories (3)
Card GamePrint & PlayTerritory Building
Description (1333 chars)

Wind whistling, bees buzzing, rivers rolling along: the sounds of the great outdoors are everywhere. This open countryside is unspoiled by human hands, and it’s your job to keep it that way. Make sure the tourists and campers have somewhere to go, but don’t let their presence distract you from what really matters. In Naturopolis, players work together to build a new landscape. Using only 18 cards and a variable scoring system, the game is never the same twice. Naturopolis is the 3rd game in our series of standalone and combinable Sprawlopolis games. It brings mountains, lakes, forests and meadow blocks to the game, with the added bonus of campsites, rivers and double line roads. First, players will randomly flip over 3 cards to set the scoring rules for the game. Each game has drastically different scoring rules in unique combinations, and a new score to beat, ranging from 6 to 51 points. Each turn, players will play one card from their hand to the growing landscape, trying to score as many points as possible. Players will have to communicate and plan without revealing their own cards in order to most efficiently develop large areas in each of the 4 zone types. When all cards have been placed, the game ends and players see if they have met the dynamically generated minimum score for their game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.