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King of Monster Island

#350755BGG ↗

2022 · 1-5 players · 60min · weight 2.35 · 1,508 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
350755
Name
King of Monster Island
Year
2022
Rank
2705
Min players
1
Max players
5
Playing time
60
Min playtime
45
Max playtime
60
Avg weight
2.35
Num weights
40
Bayes avg
6.08773
Average
7.12081
Users rated
1508
Num owned
4138
Wanting
120
Wishing
1029
Num comments
298
Fetched at
Sat May 02 2026 15:54:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Cooperative GameCube TowerDice RollingDie Icon ResolutionOpen DraftingPush Your LuckRe-rolling and Locking
Categories (3)
FightingMovies / TV / Radio themeScience Fiction
Description (1330 chars)

A new King of Game rises: King of Monster Island We have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gathering on the Island, what is happening? They don’t even fight each other anymore! Because is a greater menace is lurking. Something big enough to threaten every monster and make them fight together against the same enemy… Was this in the script? Wait… Is this a cooperative King of game? In King of Monster Island, players will play as giant monsters who must work together to defeat a titan-like Boss before it finishes building an interdimensional portal. Each turn, players will roll dice to damage minions & boss, heal themselves, gain energy and buy cards, move around the island, activate human support, and increase fame. For the Boss’ actions, they are controlled entirely by the game itself. Using the results of the dice rolled into the volcano, the Boss will move, activate their minions, and attack nearby monsters. Their goal: allow their minions to set up the pylons needed to construct the portal. To win, the players must defeat the Boss before they manage to activate the portal or defeat even a single Monster. Otherwise Earth will be demolished! —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.