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Phantom Epoch

#345013BGG ↗

2025 · 1-4 players · 180min · weight 3.36 · 173 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
345013
Name
Phantom Epoch
Year
2025
Rank
8432
Min players
1
Max players
4
Playing time
180
Min playtime
45
Max playtime
180
Avg weight
3.3636
Num weights
11
Bayes avg
5.62064
Average
8.81329
Users rated
173
Num owned
438
Wanting
62
Wishing
494
Num comments
87
Fetched at
Sat May 02 2026 16:46:34 GMT+0000 (Coordinated Universal Time)
Mechanisms (12)
Action DraftingCampaign / Battle Card DrivenCooperative GameDeck ConstructionDeck, Bag, and Pool BuildingDice RollingGrid MovementHexagon GridLegacy GameScenario / Mission / Campaign GameSimultaneous Action SelectionSolo / Solitaire Game
Categories (5)
AdventureFantasyMiniaturesScience FictionSpace Exploration
Description (2277 chars)

Phantom Epoch is a deep, big box campaign game that sets up in 5 minutes. It's played on heavy stock mission books and uses innovative HP Tracking Bases to keep all the necessary information on the map with minimal bookkeeping. It's a fully cooperative tactical combat roleplaying board game with a persistent, choice-driven, 40+ mission campaign that blends sci-fi and fantasy themes. In a galaxy where the secrets of interstellar travel have been lost to time and primitive peoples war over ancient technology, players are thrust into missions to stop an encroaching threat. As they play through missions on numerous planets with a variety of biomes, they will discover the true nature of their enemy, and will have the opportunity to unearth the rich story of the world of Phantom Epoch. A wide range of character choices, including human and alien species which can be combined with a diverse set of classes, allows players to create and grow their own characters to match their own play style. Each mission has its own map, objectives, enemies, and challenges. Every map has a completely unique layout. No two missions will be the same, and players will have to adjust their strategies accordingly. Outside of missions, players will need to gather resources to repair and restore functionality to the starship that serves as their headquarters. Doing so will unlock facilities to improve their characters with upgraded equipment, attributes, and skills. As secrets from the past are revealed, they will gain combat knowledge in the form of branching advanced classes that allow players to further customize and empower their characters. Before missions, players prepare their equipment and Action cards that they'll bring with them on a mission. During a mission, players and adversaries simultaneously select Action cards at the start of each round. The selected cards determine the turn order for the round. During their turns the players and adversaries play the selected action cards one at a time. The campaign is made up of 40+ missions, and ends when the final story mission is played. As a fully cooperative game, players win a mission together by completing the mission objective, or lose together when all players are defeated or the objective is failed.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.