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Cóatl: The Card Game

#343028BGG ↗

2022 · 1-4 players · 30min · weight 1.67 · 214 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
343028
Name
Cóatl: The Card Game
Year
2022
Rank
12020
Min players
1
Max players
4
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
1.6667
Num weights
6
Bayes avg
5.56146
Average
6.44041
Users rated
214
Num owned
777
Wanting
8
Wishing
105
Num comments
56
Fetched at
Sat May 02 2026 16:53:13 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
ContractsHand ManagementPattern Building
Categories (3)
Abstract StrategyCard GamePuzzle
Description (1398 chars)

A temple in honor of the gods has just been erected in the heart of an Aztec city. The walls inside this place of worship are to be decorated with paintings of feathered snakes to pay tribute to the gods. An election will be held to determine who is the empire’s most celebrated Cóatl painter so that they may have the honor of decorating the temple walls. Can you prove your worth? In Cóatl The Card Game, players try to paint the most beautiful and valuable serpent they can. The serpent (or Cóatl) is made up of a Head, a Tail and 8 Body cards. During their turn, players will play 2 cards to create, then claim, any available patterns on the Prophecy cards. If you complete a Prophecy card that has already been claimed by another player, you will steal it and display it in front of you. You score more points if you create the same pattern multiple times and you may eventually be able to protect that Prophecy card so that it can no longer be stolen. One game lasts 5 rounds. Players can earn additional victory points if they fulfill the requirements listed on a Temple card. When the last player completes their Cóatl, the player with the most victory points wins. Cóatl The Card Game also has a solo mode and includes the Golden Feathers expansion, which is compatible with the Cóatl base game! —description from the designer

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.