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We're Sinking!

#340910BGG ↗

2024 · 3-6 players · 90min · weight 2.25 · 191 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
340910
Name
We're Sinking!
Year
2024
Rank
8887
Min players
3
Max players
6
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
2.25
Num weights
4
Bayes avg
5.61017
Average
7.12131
Users rated
191
Num owned
544
Wanting
60
Wishing
380
Num comments
73
Fetched at
Sat May 02 2026 16:47:34 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Die Icon ResolutionHand ManagementHot PotatoNegotiationOrder CountersPrisoner's DilemmaPush Your LuckSimultaneous Action Selection
Categories (3)
BluffingNauticalPirates
Description (1412 chars)

A pirate's life is all about the treasure — or surviving to tell the tale! Turn yourself into a legend by defeating the enemy, saving the ship, and having the most valuable loot in your hand...but if the ship does sink, be the pirate who survived to tell the tale by having the fewest cards in your hand so that you can be light enough to flee on the lifeboat. In We're Sinking!, a secret action-taking survival game, players take on the role of pirates on a ship under siege. As the ship takes damage, the crew must work together to repair the ship and defeat one of the threats — kraken, skeleton pirates, megalodon, or sirens — while keeping the ship from sinking. Each turn, players choose one of four actions: Bucket decreases the current water level; Patch fixes breaches and busted cannon; Fire allows you to fire cannons at the enemy; and Plunder allows you to steal revealed loot cards. Players discuss and possibly bluff about which actions they should take, then they secretly choose their actions on hidden compass dials, place them face down, then reveal them simultaneously. Will you or your fellow crew instead choose to selfishly pocket treasure as precious time runs out? If you can manage to take out the threat, the game ends, and you win if you have the largest treasure score. If the ship sinks before taking out the threat, you win by having the fewest cards in hand.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.