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Savannah Park

#339484BGG ↗

2021 · 1-4 players · 40min · weight 1.77 · 2,243 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
339484
Name
Savannah Park
Year
2021
Rank
2076
Min players
1
Max players
4
Playing time
40
Min playtime
20
Max playtime
40
Avg weight
1.7719
Num weights
57
Bayes avg
6.23882
Average
7.02837
Users rated
2243
Num owned
4271
Wanting
65
Wishing
603
Num comments
403
Fetched at
Sat May 02 2026 15:54:22 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
FollowPattern BuildingScore-and-Reset GameSet CollectionSolo / Solitaire GameTile Placement
Categories (3)
Abstract StrategyAnimalsPuzzle
Description (1493 chars)

In Savannah Park, you each run your own wildlife park, and your goal is to group animals with their own kind — but everyone takes turns deciding what to move, so you might not be able to shuffle animals into the right spaces. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game, and six tree spaces and four grass spaces are unoccupied at the start of play. On a turn, you name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. First, tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1, 2, or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally, score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains, the more points you score, e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins. Savannah Park includes a solo mode, a set-up variant that allows you to place the bush fires and trees where you wish, and a scoring variant that rewards you for bumping a lion out of the animals' way.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.