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Land vs Sea

#336929BGG ↗

2021 · 2-4 players · 40min · weight 1.75 · 2,941 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
336929
Name
Land vs Sea
Year
2021
Rank
1736
Min players
2
Max players
4
Playing time
40
Min playtime
40
Max playtime
40
Avg weight
1.7541
Num weights
61
Bayes avg
6.33919
Average
7.03982
Users rated
2941
Num owned
6528
Wanting
138
Wishing
1486
Num comments
560
Fetched at
Sat May 02 2026 15:54:04 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
ChainingEnclosureHexagon GridMap AdditionNetwork and Route BuildingTeam-Based GameTile Placement
Categories (3)
MedievalPuzzleTerritory Building
Description (2656 chars)

Part puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile - but not their last one! Using 2 double-sided tiles (one side always revealed and the other always hidden until played) means there is partial information to plan around, and some surprises too. Players replenish back up to 2 tiles from a choice of 2 face-up tile stacks. The strategy of the game involves careful tile placement to score from as many land or sea areas as possible, while minimising your rivals’ opportunities to score from the tiles you play. Watch your rivals’ possible plays, and control tempo strategically with Play Again and Steal tiles. Look out for opportunities to score valuable bonus points in your and your rivals’ areas. Carefully select tiles as you replenish your hand to prepare for your next turn. The game ends once the last tile is placed. The player or team with the most points wins. The basic Land vs Sea game is simple enough for light / family gamers. After you have played the basic game, you can unlock more scoring options on the tiles to add surprising depth: 1. Mountain & Coral scoring - score for cumulative chains of connected Mountain (Land) / Coral (Sea) sections. 2. Caravan & Ship scoring - score for Caravans & Ships added to Trade Routes on the map, and score each Trade Route you have majority in (more Caravans scores the Trade Route for Land, more Ships for Sea) at the end of the game. 3. Waypoints - bonus points you can place on the map to entice cooperation, or score for yourself. 2, 3 & 4 player modes: You can play head to head with 2 players, or with 4 players in teams using the basic rules and any of the additional scoring options. 4 player games use Waypoints to prevent alpha players directly instructing their partner. The challenging 3 player mode uses all of the additional scoring options in a more asymmetric game. The Cartographer scores by connecting Mountain and Coral sections, and all players compete for bonus points and Trade Route scoring. -description from publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.