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Thunder Rolls

#334216BGG ↗

2022 · 1-8 players · 90min · weight 2.20 · 159 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
334216
Name
Thunder Rolls
Year
2022
Rank
8942
Min players
1
Max players
8
Playing time
90
Min playtime
30
Max playtime
90
Avg weight
2.2
Num weights
5
Bayes avg
5.60925
Average
7.38394
Users rated
159
Num owned
410
Wanting
33
Wishing
125
Num comments
62
Fetched at
Sat May 02 2026 16:45:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action DraftingAuction / BiddingDice RollingProgrammed MovementRaceTrack Movement
Categories (2)
DiceRacing
Description (1668 chars)

Thunder Rolls' is a fast paced dice placement action stock car racing game. There are two phases to the game; the Rolling Phase and the Thunder Phase. In the Rolling phase the players roll their dice pool and place sets of dice on matching racing actions to gain track actions and Thunder cards. In the Thunder phase players program their Thunder cards, giving their cars movement and unique driver actions. Whether you play a single race, a series, or a full championship season of 10 - 14 races, Thunder Rolls combines true stock car racing actions with a unique tiered dice placement bidding system that keeps the game, and each race, moving fast. This system offers the feel of bump and grind stock car racing right on your table top with rules that are easy to learn while providing multiple options and strategies for players. A single race on a Short Track can be enjoyed in as little as 20 minutes, while races on a Mile Oval, a Tri-Oval, a Superspeedway, or a Road Course are playable in 30 - 60 minutes; each requiring different strategies to manage their unique race conditions. Regardless of the number of players, Thunder Rolls always has 8 competing race cars using Non-Player Driver cards, each with their own unique driving style to complete the field. These cards along with the NPD (Non-Player Drivers) Action deck makes each race of Thunder Rolls challenging. With so many unique Race cards, the game's ease of play rules and ever-changing strategies required to meet the actions of other players and non-player drivers; players can't help but get caught up in the racing excitement when they hear the Thunder Roll. -description from developer

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.