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Explorers

#330174BGG ↗

2021 · 1-4 players · 20min · weight 1.88 · 1,910 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
330174
Name
Explorers
Year
2021
Rank
2159
Min players
1
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.8833
Num weights
60
Bayes avg
6.21843
Average
7.11504
Users rated
1910
Num owned
4079
Wanting
63
Wishing
800
Num comments
341
Fetched at
Sat May 02 2026 15:54:24 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
End Game BonusesLine DrawingModular BoardPaper-and-PencilPick-up and DeliverSet CollectionSquare GridVariable Set-up
Categories (2)
Abstract StrategyExploration
Description (1303 chars)

At the beginning of Explorers, you and each other explorer place four landscape tiles — grasslands, bodies of water, desert or mountains — and three different scoring tiles in your game frame. Then from your starting village, you go on an exploratory tour. The exploration cards, each of which shows two landscapes, indicates which landscapes you are allowed to cross (off). On your turn, you reveal an exploration card, chooses one of the two types of terrain, then cross off three spaces ahead of your current location. Your fellow players must then decide whether to place only two crosses on the same landscape, or choose the other landscape and tick off three crosses. All of your crosses must be orthogonally adjacent, so you need to plan well to avoid being stuck due to "bad" landscape choices. Over four rounds, you expand your territory, receiving a special action for each checked box with an object in it. You receive points for provisions and gems, with a map you can place crosses on any type of terrain, and lost temples can be explored with keys — but whoever reaches the temple first receives the most points for it... Explorers contains a solo version as well as additional task tiles for experienced players, with more than a million possible game combinations.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.