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Ragnarocks

#328575BGG ↗

2022 · 2-6 players · 30min · weight 1.88 · 786 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
328575
Name
Ragnarocks
Year
2022
Rank
4076
Min players
2
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.8824
Num weights
17
Bayes avg
5.87299
Average
7.00159
Users rated
786
Num owned
2274
Wanting
26
Wishing
282
Num comments
222
Fetched at
Sat May 02 2026 16:37:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area Majority / InfluenceHexagon Grid
Categories (4)
Abstract StrategyAncientFantasyMythology
Description (1347 chars)

Ragnarocks is a 2-player area control game designed by Gord! - the designer of Santorini and Santorini: New York. In Norse mythology, humans exist in the land of Midgard - a place in the center of the world tree and connected to the nine realms. Among these nine realms live gods and goddesses, serpents and spirits, and all manner of mythical and mystical creatures. In Ragnarocks you take on the role of a Viking clan using Runestones to mark your clan’s claims of land. In the advanced game, your clan worships one of these powerful beings from another realm who lends you their power to help you outwit rivals and claim territories for your clan. At the end of the game, the clan who controls the most territory in Midgard wins! A player's turn consists of a move phase and a summoning phase. During the move phase you move one of your active Vikings any number of spaces in a straight line. During the summoning phase you summon a runestone and place it on any space along a path following a straight line from the location of the Viking you moved. Whenever a summoning creates an enclosed area containing only vikings of a single clan, that area becomes settles and belongs to the player whose clan occupies it. When all vikings have settled, the player who controls the most territory wins. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.