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Re;ACT: The Arts of War

#324403BGG ↗

2024 · 2-2 players · 40min · weight 3.18 · 227 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
324403
Name
Re;ACT: The Arts of War
Year
2024
Rank
7741
Min players
2
Max players
2
Playing time
40
Min playtime
20
Max playtime
40
Avg weight
3.1818
Num weights
11
Bayes avg
5.641
Average
8.19758
Users rated
227
Num owned
448
Wanting
39
Wishing
197
Num comments
108
Fetched at
Sat May 02 2026 16:45:05 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Action QueueCard Play Conflict ResolutionGrid MovementHand ManagementProgrammed MovementTake ThatVariable Player Powers
Categories (5)
Card GameFantasyFightingPuzzleVideo Game Theme
Description (1303 chars)

Re;Act is a 1 vs 1 grid based card dueling game about different artists fighting with incredible magic powers based on their different art forms. This cast of colorful characters come with extremely asymmetrical powers and gameplay mechanics including a brazen calligrapher whose sword scabbard is giant ink brush, a mysterious dancer whose flowing steps summon giant fish, and a young sculptor whose creatures come to life to swarm his enemies. Each character comes with a unique pre-built deck of cards, all of which are either "Intentions", which start off a chain, or "Reactions", which can be played in response to an intention or reaction. All effects are played to the React chain, which resolve only once both players pass on playing reactions, and resolve backwards: first in last out. Inspired heavily by the Yugioh Effect Chain and Magic Stack, Re;ACT aims to combine the crunchy competitive counter play of TCGs with the sleek approachability of modern board games. As you work to damage your opponent or control the board with your character and summons, you'll also be competing to finish your masterpiece before your opponent, a gorgeous 3 card spread of your character's greatest work. Doing so will grant you powers of your art form's truest expressions, and will be key to victory.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.