← all games

Maeshowe: an Orkney Saga

#322560BGG ↗

2021 · 1-2 players · 30min · weight 1.78 · 202 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
322560
Name
Maeshowe: an Orkney Saga
Year
2021
Rank
10236
Min players
1
Max players
2
Playing time
30
Min playtime
15
Max playtime
30
Avg weight
1.7778
Num weights
9
Bayes avg
5.58504
Average
6.57599
Users rated
202
Num owned
398
Wanting
14
Wishing
113
Num comments
71
Fetched at
Sat May 02 2026 16:47:29 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Cooperative GameHand ManagementPush Your LuckSet CollectionSolo / Solitaire GameTurn Order: Pass Order
Categories (2)
Card GameMedieval
Description (1680 chars)

According to the Orkneyinga Saga, Earl Rognvald Kali Kolsson broke into the chambered tomb of Maeshowe, on Orkney, in AD 1150. In AD 1153, Earl Harald Maddadson and a group of his men sheltered there during a snowstorm. The sagas tell us that Rognvald found treasure there and that two of Harald’s men went mad. Alone or with a friend, players will on their turn need to play one card to the row and discard one. Managing their hand of five cards players need to make tough calls on what to play while carefully managing their resources of health, food and cards left in their draw deck. The players will free themselves from the Tomb of Maeshowe once they've removed enough rubble blocking their escape. By playing a set of four "Excavation" cards to the row, the players are able to remove rubble. The timing of when to start a set of "Excavation" cards will be critical since a row of less than four will result in those cards being lost decreasing player chance for survival. If the player ever find themselves having zero health or having run out of cards in their draw deck, they have lost and their dead bodies will be found in the Tomb of Maeshowe by archeologists hundreds of years later. Other threats presented by their draw deck includes such things as the passage collapsing and running out of food while some well-needed sleep or Odin himself sending a Raven to watch over you can provide you with some much-needed relief. This updated version of Lee Broderick's Print and Play game Maeshowe offers a streamlined version of the core gameplay while adding a series of mini-expansions and alternate set-ups for more variety, challenge, and replay-ability.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.