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Penalty Challenge

#321928BGG ↗

2019 · 2-4 players · 40min · weight 1.00 · 123 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
321928
Name
Penalty Challenge
Year
2019
Rank
30354
Min players
2
Max players
4
Playing time
40
Min playtime
20
Max playtime
40
Avg weight
1
Num weights
4
Bayes avg
5.38241
Average
3.48455
Users rated
123
Num owned
16
Wanting
0
Wishing
7
Num comments
28
Fetched at
Sat May 02 2026 17:32:30 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementSimulation
Categories (1)
Sports
Description (1358 chars)

Penalty Challenge is a football theme board game where players have to kick penalties (or stopping them) using cards, a die and chips. There are three possible directions where the ball can be shot at: left, middle or right. Inside the goal each direction has circles with numbers. A penalty must be shot to one of the free circle. To do so, the shooter has to roll the die and get one of the numbers of the intended circle to score. If a shooter has a star, the number in the star of every circle will count as well. A player in their turn will have the chance to kick a penalty at another players´ goal. The turn player will put a shooter card face down with the arrow pointing at the intended goal. Then the player of that goal will put a goalkeeper card face up showing their move to stop the penalty. Then, the shooter will reveal their card showing the ball direction. If the goalkeeper guesses it correctly (left, middle or right) they can put gloves chips (1, 2 or 3 gloves as their capacity) to block the circles. The shooter will indicate one of the remaining circles of that direction before rolling the die. If the goalkeeper does not guess it right, the shooter has all that direction circle options to choose. If the shooter scores it will count one goal in their scoreboard. First one scoring 5 goals will be the winner of the game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.