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ECK: A solo trick-taking card game

#320097BGG ↗

2020 · 1-1 players · 30min · weight 1.38 · 166 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
320097
Name
ECK: A solo trick-taking card game
Year
2020
Rank
13655
Min players
1
Max players
1
Playing time
30
Min playtime
15
Max playtime
30
Avg weight
1.375
Num weights
8
Bayes avg
5.54663
Average
6.29669
Users rated
166
Num owned
161
Wanting
10
Wishing
87
Num comments
70
Fetched at
Sat May 02 2026 16:53:30 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Solo / Solitaire GameTrick-taking
Categories (2)
Card GamePrint & Play
Description (1130 chars)

ECK (pronounced like “deck” without the ‘d’) is an abstract solo trick-taking game where the you play against the AI opponent ECK by attempting to collect trick cards by winning exactly the number of tricks shown on the available trick cards. The ranks are polygon shapes where increased complexity means increased trick value: line, triangle, square, pentagon, hexagon, octagon. The suits are colors red, orange, yellow, green, blue, and purple. So there are 6 ranks and 6 suits. There are also 6 circle cards, three white and three black, which act as trump cards. The player draws a hand of 13 cards and plays one trick for each card. The AI opponent ECK is the remaining cards, and in each trick the player plays one card and ECK plays one card based on the rules for following suit. There are 7 trick cards numbered 2,4,6,8,10,12, and 13/0. The player's goal is, at the end of each round, to have won exactly the number of tricks shown on one of the available trick cards, collecting that card if successful. Collecting 4 trick cards wins the game, though there are ways for ECK to win also.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.