← all games

One Card Dungeon

#319263BGG ↗

2021 · 1-1 players · 60min · weight 1.55 · 860 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
319263
Name
One Card Dungeon
Year
2021
Rank
4983
Min players
1
Max players
1
Playing time
60
Min playtime
15
Max playtime
60
Avg weight
1.5517
Num weights
29
Bayes avg
5.78307
Average
6.74565
Users rated
860
Num owned
2794
Wanting
28
Wishing
526
Num comments
203
Fetched at
Sat May 02 2026 16:39:59 GMT+0000 (Coordinated Universal Time)
Mechanisms (12)
Action PointsDice RollingEnd Game BonusesGrid MovementLine of SightMovement PointsMoving Multiple UnitsMultiple MapsPieces as MapSolo / Solitaire GameSquare GridStat Check Resolution
Categories (2)
FantasyFighting
Description (947 chars)

One Card Dungeon is a solo dice-placement dungeon crawl played on a single card. Fight through 12 increasingly challenging levels to reach the final prize - the Sceptre of M'Guf-yn. Both the Adventurer and the Monsters are represented on the map by Dice, with the value on top showing their current health. Each room has one type of Monster, with anywhere from 1 to 4 of that monster to defeat in each room. The basic game mechanic is rolling three dice, then assigning one dice to each of your Movement, Attack and Defense. Adding together your skill levels in each of these areas with the dice you have assigned gives you a total number of points in each of these areas to spend, for example if you have a Movement skill of 3 and assign a 4 dice to it, you would have 7 Movement points to spend that turn. After each room, you may upgrade one of your four skills - Movement, Attack, Defense, and Range. —description from the designer

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.