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Prehistories

#318183BGG ↗

2020 · 2-5 players · 30min · weight 1.93 · 904 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
318183
Name
Prehistories
Year
2020
Rank
4070
Min players
2
Max players
5
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.9259
Num weights
27
Bayes avg
5.87341
Average
6.93271
Users rated
904
Num owned
2482
Wanting
31
Wishing
288
Num comments
183
Fetched at
Sat May 02 2026 16:37:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Auction: Sealed BidHand ManagementPattern BuildingSquare GridTile PlacementTurn Order: Auction
Categories (2)
Card GamePrehistoric
Description (1806 chars)

You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave. Each round in Prehistories, you and your fellow tribe leaders bid simultaneously (and secretly) to decide who hunts where. The more hunters you have, the bigger the game you can catch, but the slower you are. The fastest player — that is, the one with the smallest sum of hunters — goes first, but they have few hunters with which to hunt. To hunt, you assign your hunters to one or more locations to catch the prey waiting there. Prey is represented by polyomino tiles, and the larger the tile, the higher the sum required. If you have just enough hunters to catch your prey, they might be wounded in the process, which means you'll draw fewer hunter cards at the end of the round to refill your hand. (They distrust your leadership when you get them injured!) In the second phase of a round, you paint your cave with the animal tiles collected during the hunting phase. Your cave is represented by a 7x7 grid that starts with a few tiles already in place. The first tile you place goes in the left-hand column, and all subsequent tiles must touch tiles already placed, with all tiles being oriented so that the animals are viewed with their legs (or fins) down. (Cavemen have simple tastes and want everything to be representational.) When you fulfill the wishes of the Elders by painting your cave in certain ways — such as completing a horizontal line or connecting opposing corners or surrounding a legendary animal on all sides — you place one or more totem tokens on that challenge. Whoever first discards their eight totem tokens wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.