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Quest

#316287BGG ↗

2021 · 4-10 players · 30min · weight 1.89 · 1,423 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
316287
Name
Quest
Year
2021
Rank
2465
Min players
4
Max players
10
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.8913
Num weights
46
Bayes avg
6.14007
Average
7.26832
Users rated
1423
Num owned
4007
Wanting
73
Wishing
948
Num comments
324
Fetched at
Sat May 02 2026 15:54:40 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
DeductionHidden RolesMemoryRoles with Asymmetric InformationSimultaneous Action SelectionTeam-Based GameTraitor GameVariable Player PowersVoting
Categories (8)
BluffingCard GameDeductionFantasyMedievalNegotiationParty GameSpies / Secret Agents
Description (1269 chars)

In Quest, all will show their true colors as Good and Evil struggle for the future of civilization. Hidden amongst King Arthur’s loyal servants are Mordred’s unscrupulous minions. These forces of Evil are few in number, but if they go unknown, they can sabotage Arthur’s great quests. Players are secretly dealt roles that determine if their allegiance is to Good or to Evil. Then, players debate, reason, and lie as they decide who to send on Quests—knowing that if just one minion of Mordred joins, the Quest could fail. Quest includes 25 different characters and many different ways to play the base game. Quest also includes the Director's Cut, a personal recommendation from the designer about the preferred way to play Quest. Errata:Page 7 of the rulebook should say: (for non-Director's Cut version) Three successful Quests—Good wins! The game is over. Note: When using the optional Blind Hunter, the Blind Hunter reveals themself and a Hunt occurs (see page8). There is no discussion, nor Good's Last Chance. While the Blind Hunter is listed as optional, that role should always be included when including any named Good roles to provide a penalty for claiming. The above Errata rule does not apply to the Director's Cut.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.