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Invasion of the Air-eaters

#3162BGG ↗

1979 · 2-2 players · 90min · weight 1.93 · 128 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
3162
Name
Invasion of the Air-eaters
Year
1979
Rank
14014
Min players
2
Max players
2
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
1.9286
Num weights
14
Bayes avg
5.54402
Average
6.32891
Users rated
128
Num owned
498
Wanting
12
Wishing
55
Num comments
89
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Dice RollingGrid MovementHexagon GridMovement PointsRatio / Combat Results TableSimulationTech Trees / Tech Tracks
Categories (2)
Science FictionWargame
Description (1233 chars)

Microgame #12 in the Metagaming Microgames series THEY'VE GOT OUR AIR..... It's 1983 and our air is going bad. An Alien generation ship invades earth with fantastic weapons and Air Converters. These survivors from another star are remaking Terra to suit their needs despite "indigenous biological activity". Mankind's back is against the wall - we must win or die gasping. The monster's mother ship beams down Crawlers, Production Bases and Atmospheric Converters. Our almost useless armies and sub fleets must be improved through crash research and development. All the world's nations must fight as one to protect industry and resources so new weapons can be produced. We can even learn to "reconvert" the air. Invasion of the Air-eaters is a game of alien invasion for two players. Solitaire play is made possible by adding a pre-planned, alien assault. Multi-player play is also possible with each player controlling a national grouping. Advanced rules introduce oil, repair, nuclear attacks, air forces and other concepts. Has a sequel, The Air-Eaters Strike Back!. The game's designer published supplementary material in The Space Gamer #23. His article offered many new rules and also new options for multi-player games.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.