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Salerno '43

#313073BGG ↗

2022 · 2-2 players · 360min · weight 3.39 · 557 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
313073
Name
Salerno '43
Year
2022
Rank
3590
Min players
2
Max players
2
Playing time
360
Min playtime
120
Max playtime
360
Avg weight
3.3889
Num weights
36
Bayes avg
5.93476
Average
7.99406
Users rated
557
Num owned
2119
Wanting
38
Wishing
236
Num comments
221
Fetched at
Sat May 02 2026 15:55:27 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Dice RollingGrid MovementHexagon GridRatio / Combat Results TableScenario / Mission / Campaign GameSimulationZone of Control
Categories (2)
WargameWorld War II
Description (1794 chars)

Salerno ‘43: The Allied Invasion of Italy, September 1943 is a regiment/brigade-level game on the Allied invasion of mainland Italy in September 1943. Two British and two American divisions land in the Bay of Salerno defended by the full strength 16th Panzer Division, which is soon reinforced by five other German mechanized divisions. For 8 days the survival of the beachhead is in doubt, and emergency measures are taken to reinforce the beachhead with the 82nd Airborne Division. With their counter-attack stopped and the British Eighth Army approaching from the south, the Germans withdraw their left flank to avoid being trapped. However, their right flank stubbornly holds back the British from pushing north to Naples. Salerno ’43 uses the exact same map, unit, and time scales as Normandy ’44, providing an excellent way to compare these two invasions. Salerno ’43 uses a modified Normandy '44 game system. With a smaller size, the game is easier to learn and play than its predecessor. Salerno ’43 includes two scenarios: an 8-turn Invasion Scenario and a 24-turn Campaign Game. In the Campaign Game, the Allies must exit the north map edge by the end of September 1943. The Germans must delay the Allies to give time for the construction of the Gustav Line further north. The 8-turn scenario can be finished in an afternoon. Game Scale: Game Turn: 1 day Hex: 2.3 miles / 3.8 kilometers Units: Battalion to Brigade (mostly Regiments) Game Inventory: One 22x25.5" full color map One dual-side printed countersheet of 192 9/16" counters (includes 6 blank counters) One 32-page rulebook Two 4 page Player Aid Charts Two Set-up Charts One 6-sided die Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 2 to 6 hours

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.