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High Noon

#307715BGG ↗

2024 · 2-6 players · 120min · weight 2.25 · 123 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
307715
Name
High Noon
Year
2024
Rank
19292
Min players
2
Max players
6
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.25
Num weights
8
Bayes avg
5.51992
Average
6.75935
Users rated
123
Num owned
237
Wanting
7
Wishing
53
Num comments
67
Fetched at
Sat May 02 2026 16:56:27 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action PointsCard Play Conflict ResolutionCommand CardsGrid MovementLine of SightPlayer Elimination
Categories (2)
American WestFighting
Description (830 chars)

Howdy, partner! In High Noon, players control different posses vying for dominance at the turn of the 20th Century in the fictional Wild West state of Saratoga. Players send their posses into battle to settle their scores the only way they know how: gunslinging. Loot crates are strategically placed across the board and have the ability to give each posse a unique advantage during the firefight. Within the loot crates, players will find valuable supplies, medicines, and firepower to give them an edge against their opponents. Victory is declared at the end of twelve rounds at which time the posse that has collected the most gold wins. Gold is awarded by how much damage and mayhem is dealt in the shootout. Alternatively, players can continue the fight until one posse remains and is declared the "Last Posse Standing".

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.