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Trek 12: Himalaya

#303672BGG ↗

2020 · 1-50 players · 30min · weight 1.44 · 2,949 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
303672
Name
Trek 12: Himalaya
Year
2020
Rank
2209
Min players
1
Max players
50
Playing time
30
Min playtime
15
Max playtime
30
Avg weight
1.4384
Num weights
73
Bayes avg
6.20472
Average
6.78477
Users rated
2949
Num owned
5541
Wanting
55
Wishing
603
Num comments
437
Fetched at
Sat May 02 2026 15:54:27 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
BingoChainingDice RollingOnce-Per-Game AbilitiesPaper-and-PencilPattern BuildingSimultaneous Action SelectionSolo / Solitaire GameVariable Set-up
Categories (5)
AdventureDiceMathParty GameSports
Description (1269 chars)

Trek 12 is a roll-and-write alpinism game, with progressive difficulty levels and more. To score points, you have to create chains of consecutive numbers from 0 to 12 and areas of a same number. A game is composed of 19 rolls of two six-sided dice, with one die having values from 1 to 6, and the other from 0 to 5. After each roll, the player must combine both die values to obtain the number to place. You can: Add the values of the two dice Subtract the value of one die from the other Multiply the value of the two dice Keep the higher value of the two dice Keep the lower value of the two dice Be careful as you may choose each of these options at most four times during a game. After placing your first number on the game sheet, you must place each subsequent number in a space adjacent to one already filled. You try to make chains and develop areas. Players also have access to several bonus elements to earn during a game. At the end of a game, numbers that belong to neither a chain nor an area give you minus points. The same applies if you have to place a number greater than 12... Trek 12 contains three different sheet pads to add narrative with three progressive difficulty levels. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.