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Capital Lux 2: Generations

#299607BGG ↗

2021 · 1-4 players · 40min · weight 2.22 · 1,101 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
299607
Name
Capital Lux 2: Generations
Year
2021
Rank
2397
Min players
1
Max players
4
Playing time
40
Min playtime
15
Max playtime
40
Avg weight
2.2222
Num weights
36
Bayes avg
6.15467
Average
7.5516
Users rated
1101
Num owned
1878
Wanting
141
Wishing
610
Num comments
284
Fetched at
Sat May 02 2026 15:54:35 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area Majority / InfluenceClosed DraftingHand ManagementVariable Set-up
Categories (2)
Card GameScience Fiction
Description (1085 chars)

Capital Lux 2: Generations, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 256 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 255 present the players new tactical challenges. The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or contribute them to the capital to benefit from their powers? At the end of a round, you are not allowed to have a higher total value in your home base for any color than the current total value in the capital. Exceeding the limit makes you lose those cards. At the end of the third round, all cards remaining in your home base are worth points. The game therefore turns into an act of balancing on a razor's edge: Secure as many points for yourself without exceeding the capital's limit — always taking into account the current capital powers. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.