← all games

Mantis Falls

#291847BGG ↗

2021 · 2-3 players · 90min · weight 2.71 · 1,809 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
291847
Name
Mantis Falls
Year
2021
Rank
2374
Min players
2
Max players
3
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.7143
Num weights
56
Bayes avg
6.15804
Average
7.13211
Users rated
1809
Num owned
5520
Wanting
100
Wishing
1135
Num comments
455
Fetched at
Sat May 02 2026 15:54:35 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Action QueueCooperative GameEventsHand ManagementHidden RolesSemi-Cooperative GameTraitor GameVariable Set-up
Categories (2)
BluffingDeduction
Description (1494 chars)

Mantis Falls is a "sometimes cooperative" game of hidden roles, strategy and deduction for 2-3 players. As witness to something not meant to be seen, you must escape the dark mob-ruled town of Mantis Falls alive. You are told another witness will join you, and together you must use cooperation to survive the increasingly dangerous roads of the night. Your ability to work with another could be your greatest strength, but what if they are not who they claim to be? By the deal of hidden roles, each game could have only witnesses, meaning you must all survive together to win. Or there could secretly be an assassin hidden among you, subtly manipulating the situation and waiting for the right moment to strike. Inspired by shadowy film noir worlds, Mantis Falls is a thematic journey that requires players to continually weigh the value of cooperation against the implicit perils of trust. Hand management and facedown card play combine with opportunities for betrayal to create a detailed blend of strategy, player interaction and suspicion. At every turn, players make concealed moves and develop hidden plans, but will also have thorough conversations as they discuss tactics, defend choices and bluff to protect carefully guarded secrets. Mantis Falls is sometimes a game of competition balanced with indecision and sacrifice, and sometimes it is a game of cooperation challenged by doubts and distrust. With care, you may figure out which one you are playing before it's too late.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.