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Zestrea

#288933BGG ↗

2019 · 3-6 players · 90min · weight 1.75 · 151 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
288933
Name
Zestrea
Year
2019
Rank
14374
Min players
3
Max players
6
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
1.75
Num weights
4
Bayes avg
5.54164
Average
6.60662
Users rated
151
Num owned
365
Wanting
8
Wishing
69
Num comments
50
Fetched at
Sat May 02 2026 16:55:49 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Auction / BiddingDice RollingPush Your LuckStorytellingTake ThatTrading
Categories (2)
HumorNegotiation
Description (1751 chars)

Zestrea is a marriage negotiation game, for 3-6 players, inspired from ridiculous Romanian traditions. Work hard, secure your dowry (Zestre), and match spouses wisely! This particular village is plagued by silly yet somewhat historically accurate catastrophes. From foreign invaders to highways in your yard, from Chernobyl to communism, who knows what destiny will throw your way? Fortunately, the Fate cards have your back, giving you powers to make villagers Musicians, improving wedding chances, cause Bar Fights to eliminate your competition, or simply make (and drink) traditional moonshine liquor! Survive the Hard Times and become the richest Boyar of the land! Gameplay: You earn money from working the Land, but you also get new babies that turn into villagers that need feeding. When villagers produce too many kids, you should try to marry them off to turn them into productive couples, or risk selling Land to pay for their food and ultimately starve to death. Marriage is consensual: roll the dice to see if the villagers want to get married, and use Fate cards to improve your odds (example: Bad Eyesight - improve wedding chance), or reduce them on your competition (example: The Village Idiot - reduce wedding chance). Various Fate cards also have interesting, highly interactive effects on the game: players must congratulate you by paying money when you play the Just Married card, other times they can Steal The Bride, and even break couples using the Trouble In Paradise card. If you make enemies, you can Unleash The Dog to eliminate a villager from another player (or yourself when having trouble feeding them...), and the Village Preacher will gain some income everyone someone dies. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.