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The Shivers

#287411BGG ↗

2022 · 2-5 players · 90min · weight 1.80 · 192 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
287411
Name
The Shivers
Year
2022
Rank
10753
Min players
2
Max players
5
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
1.8
Num weights
5
Bayes avg
5.57671
Average
6.72368
Users rated
192
Num owned
877
Wanting
43
Wishing
520
Num comments
103
Fetched at
Sat May 02 2026 16:50:09 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Role PlayingStorytellingTile Placement
Categories (4)
AdventureHorrorMurder / MysteryPuzzle
Description (1721 chars)

Have you ever wanted to play a pop-up book? Have you been searching for a game that is filled with magic and mystery? Is your gaming group looking for something quick and fun without pages and pages of rules? Look no further! The Shivers is a truly one-of-a-kind tabletop experience that features the magic of hand-crafted pop-ups, combined with just the right amount of spooky puzzle-solving mystery and role playing. Using our patent-pending modular pop-up system, the mystery will unfold as you and your friends explore a magical mansion, as one of the members of the Shivers family. Each episode takes about an hour to play cooperatively, with one person taking the lead as the Storyteller. Once players finish one episode, a quick change of the system reveals the next story which will be completely new and unique: filled with new clues, puzzles, room layouts, and foes to vanquish. The Shivers is fun and challenging for young kids, teens, and even older experienced game players. While most games have dozens of pages of rules and take many hours to learn and play, Shivers players have just a couple simple rules, and can get up and playing in less than 5 minutes. Similar to an escape room in structure and feel (but on a much smaller scale), players can get immediately immersed in the mystery, discovering the right path forward as they progress. —description from the designer For each scenario, one player takes on the role of the "storyteller", which is akin to an RPG GameMaster (GM). They know the whole story, and facilitate the rest of the players as they play the game. They are not an adversary, as they can't win or lose. Their goal is to make the game as fun as possible for the group.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.