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Shadow Kingdoms of Valeria

#285036BGG ↗

2021 · 1-5 players · 75min · weight 2.57 · 1,073 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
285036
Name
Shadow Kingdoms of Valeria
Year
2021
Rank
2425
Min players
1
Max players
5
Playing time
75
Min playtime
30
Max playtime
75
Avg weight
2.5714
Num weights
56
Bayes avg
6.14794
Average
7.62396
Users rated
1073
Num owned
2209
Wanting
68
Wishing
439
Num comments
264
Fetched at
Sat May 02 2026 15:54:37 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingDie Icon ResolutionOpen DraftingWorker Placement
Categories (2)
DiceFantasy
Description (1346 chars)

For years the humans, elves, and dwarves have been slowly encroaching on your territories and slaying your kind in the name of progress. They've built their citadels, keeps, and villages as they push you further into the darkness. Now is the time to rally your troops and lay waste to their kind and bring forth the reign of the Shadow Kingdoms! You are a Warden hungry for the destruction of Valeria. You must outwit the other Wardens to earn the right to command an army for the Shadow Kingdoms. Visit dark Shrines to gain minions, magic, gems, and gold to fuel your war machine. Command monsters into battle to conquer the lands and earn Victory Points. The player with the most Victory Points at the end of the game will be declared the winner. On your turn, you must move your Warden from its current location to a new location. When your Warden enters one of the 5 Shrines, you first take any available die from the Shrine and place it on your player board, then perform the Shrine action associated with the Shrine. There are 5 troop types (die colors) in the game: Goblin (green), Orc (red), Skeleton (white), Gargoyle (purple), and Gnoll (brown). Send your Warden to the Camp on your player board to use your minion dice to resolve battle plans and place Victory tokens on your Campaign board. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.