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Zanzibar

#28246BGG ↗

2007 · 2-5 players · 45min · weight 2.17 · 163 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
28246
Name
Zanzibar
Year
2007
Rank
25132
Min players
2
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.1667
Num weights
18
Bayes avg
5.50194
Average
5.55614
Users rated
163
Num owned
282
Wanting
9
Wishing
30
Num comments
67
Fetched at
Wed Apr 29 2026 05:42:39 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Pick-up and Deliver
Categories (1)
Economic
Description (1253 chars)

The newest game in Winning Moves Deutschland's series of small square boxes (Spielvergnügen im Quadrat). Each player has a similar deck of 10 tasks but only two cards are in hand at a time. Each player also has up to six merchants (depending on the number of players) of different height and with different numbers on them, which are distributed over the islands and seas of Zanzibar. After the inital set-up, the players draw their two hand cards, and have to fulfill the tasks on these (either to occupy as many spaces in a certain area as possible or as many places with a certain spice scattered all over the island). The merchants have different characteristics. For example, smaller ones are faster but the larger ones are stronger, so they can displace them. Points are gained by fulfilling tasks. The better you fulfill the task, the more points you get. But you also have to decide, wether to reject a task or score quickly, even if you get negative score, just to get a better task and force the game to its end. Each player must also reject one or two tasks (depending on the number of players) during the game. The game ends when one player has fulfilled 9 (or 8 with 4 or 5 players) of his tasks. The player with most points wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.