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Code 3

#281385BGG ↗

2020 · 2-4 players · 120min · weight 3.00 · 120 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
281385
Name
Code 3
Year
2020
Rank
11154
Min players
2
Max players
4
Playing time
120
Min playtime
45
Max playtime
120
Avg weight
3
Num weights
10
Bayes avg
5.57157
Average
7.64517
Users rated
120
Num owned
225
Wanting
12
Wishing
97
Num comments
60
Fetched at
Sat May 02 2026 16:50:15 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Cooperative GameDice RollingStorytellingTeam-Based GameVariable Player Powers
Categories (2)
AdventureHumor
Description (2256 chars)

Code 3 is a cooperative, story-driven, 80s-themed crime fighting game. Can you save your city from badly-named mob bosses, fear-inducing serial killers, a rising crime rate, and a police Chief that isn’t always your friend? These officers may have 99 problems, but crime ain’t one. Code 3’s cooperative scenarios challenge players to complete goals and make choices before revealing the next part of a branching story arc. Of course, mob bosses aren’t the only thing hindering our officers, as 911 calls spread like wildfire about your city. If too many 911 calls go unanswered… the game is lost. Customize your crime fighting duo by selecting two officers (out of hundreds of officer combinations), each with their own unique deck, which are then shuffled together to create your “Beat Partners” deck. You can tailor your Beat Partners deck to answer 911 calls quickly, to investigate for witnesses and evidence, to complete scenario objectives, or even move your beat cops into position to help your allies. There are hundreds of character combinations that you can experiment with, and finding the best two cops (or canines!) is key to your team’s victory! Choices are everywhere! Most importantly, Code 3 gives players the opportunity to handle things by the book... or play just outside the rules. However, if players choose to step outside the Police Department’s Code of Conduct then the Internal Affairs Division starts investigating them. Players then shuffle "IA Heat" cards into their deck, and if two are ever drawn on the same turn, those players must immediately proceed to a contentious "Internal Affairs Interview." Unfortunately, this prevents players from hitting the street and handling those 911 calls. Your teammates can help you during the IA Interview by vouching for you... but at what cost? Are they willing to put their reputation on the line for you? Are they willing to risk their own IA Interview? Code-3 is a sand box of 80's cop action. Do you love rolling dice? Do you love pushing your luck? Do you love unraveling the story? The meta-game? Helping the team? Being in charge? And... do you do it by the book? Find out now! —descripton from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.