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Nine Tiles Panic

#279869BGG ↗

2019 · 2-5 players · 20min · weight 1.29 · 2,116 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
279869
Name
Nine Tiles Panic
Year
2019
Rank
2396
Min players
2
Max players
5
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.2857
Num weights
35
Bayes avg
6.15471
Average
6.8939
Users rated
2116
Num owned
4194
Wanting
105
Wishing
716
Num comments
398
Fetched at
Sat May 02 2026 15:54:35 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Pattern BuildingReal-TimeTile Placement
Categories (1)
Real-time
Description (757 chars)

In Nine Tiles Panic (ナインタイル パニック), each player has a set of nine double-sided town tiles. At the start of a round, three scoring cards are revealed, such as most aliens on a single road, most dogs visible, or longest road. All player then race to assemble their town in whatever pattern seems best, trying to score points for one, two, or three of the scoring cards as they wish. As soon as the first player decides that they're done, they flip the sand timer and everyone else has 90 seconds to complete their town, then players determine who scores for which cards, with ties being broken in favor of whoever finished first. Players score points based on the number of players in the game, and players track their score on a chart over multiple rounds.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.