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Code Cracker

#27613BGG ↗

2007 · 1-6 players · 30min · weight 1.23 · 219 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
27613
Name
Code Cracker
Year
2007
Rank
12950
Min players
1
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.2308
Num weights
26
Bayes avg
5.55193
Average
6.10374
Users rated
219
Num owned
398
Wanting
6
Wishing
32
Num comments
61
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingPush Your Luck
Categories (2)
DicePuzzle
Description (799 chars)

You have to crack the safe codes by throwing dice to earn victory points. Each safe card is worth 2 through 5 points. The player with the most points at the end of the game wins. When it is your turn, you must roll all 5 dice. After each roll, you must set aside at least one die. The pips of this die tell you on which number you can put a marker on one of the three revealed safe cards. Now you must decide to stop or go on. If you go on, you roll the remaining dice and have to put aside at least one die and, therefore, another counter on a safe card. If you stop, you can take a safe card that has all its code numbers covered by markers. If you roll only pips that are not on any of the revealed safe cards, your turn ends immediately and you cannot claim any of the completed safe cards.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.