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6 Castles

#274548BGG ↗

2019 · 2-4 players · 45min · weight 3.00 · 190 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
274548
Name
6 Castles
Year
2019
Rank
10718
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
3
Num weights
16
Bayes avg
5.57706
Average
6.66858
Users rated
190
Num owned
510
Wanting
19
Wishing
136
Num comments
70
Fetched at
Sat May 02 2026 16:47:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (18)
ContractsEnd Game BonusesGrid MovementHand ManagementHidden Victory PointsLayeringMap AdditionMarketModular BoardMovement PointsOwnershipSquare GridTagsTile PlacementTrack MovementVariable Set-upWorker PlacementWorker Placement, Different Worker Types
Categories (2)
MedievalTerritory Building
Description (1192 chars)

In the XII century, during the territory reconquest, small kingdoms are formed in the Iberian Peninsula, which will continue to fight among themselves in the following centuries. In the West, bordering the Atlantic Ocean, a new country is born – Portugal. The first Portuguese kings strongly invest their efforts and scarce resources in the expansion of the territory towards South, while organizing the defense of these new borders. Castles are built and land-use contracts are given to small villages that grow bigger and gain more importance in these parts of the country. Where today exists in the County of Idanha-a-Nova a line with six castles which was formed to help in the defence of the Country and maintain distance from the kingdom of Leon. This line of Castles enabled the growth of a region that since the time of the Roman presence had an enormous importance in the interior of the peninsula. In 6 Castelos, 2 to 4 players are representatives of the king seeking to promote agriculture, free trade, religious faith and wealth for the nobles of the kingdom. Note: Solo rules are available online but do not come in the game box. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.