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Altar Quest

#273703BGG ↗

2020 · 1-4 players · 90min · weight 3.38 · 1,311 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
273703
Name
Altar Quest
Year
2020
Rank
2347
Min players
1
Max players
4
Playing time
90
Min playtime
30
Max playtime
90
Avg weight
3.3763
Num weights
93
Bayes avg
6.16458
Average
7.56066
Users rated
1311
Num owned
3017
Wanting
88
Wishing
1017
Num comments
453
Fetched at
Sat May 02 2026 15:54:32 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Cooperative GameDeck, Bag, and Pool BuildingDice RollingGrid MovementHand ManagementModular BoardVariable Player Powers
Categories (7)
AdventureCard GameDiceExplorationFantasyFightingMiniatures
Description (1245 chars)

In Altar Quest, each player chooses to play as a hero with their own cards and equipment. The players choose a quest deck to undertake, a threat deck to serve as the main enemy forces, and a sinister villain deck. Each of these decks are fixed and require no assembly, but can be mixed and matched to create a wide variety of combinations. In addition the enemies in the chosen threat deck, the danger of lurkers is always present in every quest. Lurkers are represented by a deck of various types of enemies that add to the variety of enemies heroes must defeat in the game. While heroes attempt to complete their quest before drawing the attention of the almighty villain, the unstable magic of the altars constantly affect the game. The altar dice are tied to the mystical powers known as "rhunes," which can enhance cards in different ways. Each time an altar die is used (either by the heroes or the enemy), that die is rolled to create an ever-changing mix of rhunes to draw upon. Inspired by the modular deck system that was introduced in Street Masters and Brook City, Altar Quest is an epic fantasy adventure game that provides a deep game experience whether as a one-off game or an engrossing campaign. -description from publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.