2001 · 2-5 players · 45min · weight 1.00 · 127 ratings
BGG raw
Description (661 chars)
In each round, four suspect cards are placed face up on the table. Players attempt to "prove" which suspect is the real criminal by playing evidence cards - cards that match the clothing worn by the suspect. A suspect is confirmed as a criminal when five different evidence cards matching the suspect are played, or when the other three suspects have been eliminated by having alibi cards played on them. Players receive a bonus for playing evidence matching the one true criminal and receive bonuses for being the one to capture a criminal. The game ends when all suspects have been captured, and the winner is the player who has accumulated the most points.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.