← all games

Antietam 1862

#264669BGG ↗

2019 · 1-2 players · 300min · weight 2.45 · 148 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
264669
Name
Antietam 1862
Year
2019
Rank
8559
Min players
1
Max players
2
Playing time
300
Min playtime
60
Max playtime
300
Avg weight
2.45
Num weights
20
Bayes avg
5.6172
Average
7.79878
Users rated
148
Num owned
484
Wanting
23
Wishing
122
Num comments
87
Fetched at
Sat May 02 2026 16:45:44 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Dice RollingGrid MovementHexagon GridLine of SightMovement PointsRatio / Combat Results TableScenario / Mission / Campaign GameSimulationZone of Control
Categories (4)
American Civil WarCivil WarPost-NapoleonicWargame
Description (1330 chars)

Antietam 1862 is Volume I in Worthington Publishings new Civil War Brigade Battle Series. Designed to be a series where you can fight a battle in an evening. Antietam 1862 allows gamers to refight the pivotal battle in Maryland that was the bloodiest day in American history. More than 22,000 were killed, wounded, or missing. Outnumbered at over 2 to 1, can you hang on as the Confederates and put another defeat on Lincolns doorstep? As the Union can you capture and bag the Confederate army and end the war in 1862? The decisions are yours... The game is igo-ugo, brigade level with each strength point representing 100 men. Map scale is 250 yds per hex. An 8 page rule book will have you playing within an hour as many concepts will be familiar to war gamers. Ranged artillery fire, morale, melee, cavalry charges, and more will have you battling until the last turn to see if you can achieve victory. Step loss counters in 1 point increments. This game is similar in rules to High Tide at Gettysburg, and Chickamauga River of Death, but the designer has made it his own by simplifying and speeding up play with innovative changes. Components: 22 X 33 hard mounted game board 4 counter sheets 8 page Series rules 8 page Playbook 2 ten sided dice 1 6 sided morale die 1 box —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.