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City of the Great Machine

#263895BGG ↗

2023 · 1-4 players · 90min · weight 3.64 · 1,341 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
263895
Name
City of the Great Machine
Year
2023
Rank
2155
Min players
1
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
3.64
Num weights
75
Bayes avg
6.22004
Average
7.67278
Users rated
1341
Num owned
3581
Wanting
157
Wishing
1574
Num comments
353
Fetched at
Sat May 02 2026 15:54:24 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Action QueueArea MovementCooperative GameHidden MovementModular BoardSolo / Solitaire GameTeam-Based Game
Categories (1)
Science Fiction
Description (1814 chars)

City of the Great Machine is a strategy game set in a grim universe of technocratic Victorian steampunk. The game features the conflict between the Great Machine, an artificial intelligence network, and an alliance of Heroes. The Great Machine is either controlled by a player or is automated, which completely changes the game play. The Great Machine controls a City built on mobile platforms in the sky. As the Great Machine, the player (or game AI) commands a force of perfected Servants and mechanical Guards. The Great Machine's ultimate goal is to suppress social unrest and complete its grandiose Master Plan to perfect the human race. The other players are Heroes working together against the Great Machine to start a revolution. They encourage discontent in the City, enlist the support of famous citizens, and inflame riots. They also attempt to prevent the Great Machine from completing the Master Plan, as it leads to the enslavement of the human race. Game features: City of the Great Machine may be played as One-vs-Many (2-4 players) or cooperatively/solo (1-3 players). Modular board allows for infinite City layouts. The players may reposition the City Districts during the game. Hidden movement. Each round, the Heroes secretly choose the Districts they will go to. Resource management. Both sides of the conflict have multiple actions to take and pay for them in Trust (Heroes) or Bonds (the Great Machine). The same is true for movement and other tasks. Asymmetric game play and unique victory conditions. The Heroes need 3 Riots to win, while the Great Machine strives to complete the Master Plan. Secrecy. The Heroes need to conceal their plans from the Great Machine, however, they may discuss their intentions only in the presence of the Great Machine.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.