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Freshwater Fly

#262540BGG ↗

2019 · 1-4 players · 90min · weight 2.37 · 1,374 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
262540
Name
Freshwater Fly
Year
2019
Rank
2743
Min players
1
Max players
4
Playing time
90
Min playtime
40
Max playtime
90
Avg weight
2.3667
Num weights
60
Bayes avg
6.07998
Average
7.14854
Users rated
1374
Num owned
2930
Wanting
106
Wishing
567
Num comments
306
Fetched at
Sat May 02 2026 15:54:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingOpen DraftingPush Your LuckSet Collection
Categories (5)
AnimalsDiceEnvironmentalPuzzleSports
Description (2262 chars)

Freshwater Fly is the second standalone game in a series from designer Brian Suhre that integrates modern game mechanics with the surprisingly rich and uniquely refreshing world of angling. In Freshwater Fly you will encounter a rushing mountain stream teaming with fish, armed solely with a rod, reel and selection of flies. To catch fish and earn valuable achievement points you will need to carefully perform a series of tactical maneuvers while executing a deliberate and evolving strategy. Begin by examining the ever-changing hatch in the current, and tie a fly to match your target fish at just the right time and turn of the river. Then choose to cast upstream to drift your fly with the current and gain extra bites on your line, or push your luck with a pinpointed cast for the perfect catch. In either case, it is wise to cast near rocks to boost your skill and uncover new fishing techniques, while keeping your supply of finesse charged for the next challenge. Your rondel reel, which physically spins, provides you different bonuses as you draw in your line, depending on how aggressively you choose to fight the fish you've hooked. Applying drag, for instance, will negate the fish's strength, but leveraging your momentum could provide you a unique action to set you up perfectly for your next cast. At its core, Freshwater Fly is a dice drafting and set collecting game, with elements of creative puzzle solving and pushing your luck. Each turn you select one die from the dice pool and assign it an action that relates to the particular fishing maneuver you want to take. Higher valued dice typically earn you more powerful actions, but accumulating lower dice totals can earn you free turns. The dice you select will also unlock or multiply various bonus actions you can use to solve the most stringent fishing puzzles in unique and rewarding ways. The sets of fish and flies you collect will help you achieve personal and common goals, but to obtain victory you must focus on those goals which overlap in the most valuable ways, while not falling behind in your total fish count. The game ends when a single player catches a seventh fish, achievement points are awarded, and the winner is declared. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.