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Anomaly

#262135BGG ↗

2019 · 2-4 players · 60min · weight 2.67 · 170 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
262135
Name
Anomaly
Year
2019
Rank
10166
Min players
2
Max players
4
Playing time
60
Min playtime
45
Max playtime
60
Avg weight
2.6667
Num weights
6
Bayes avg
5.58613
Average
6.98574
Users rated
170
Num owned
489
Wanting
42
Wishing
312
Num comments
61
Fetched at
Sat May 02 2026 16:47:12 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Area MovementCommand CardsHidden MovementSecret Unit DeploymentTeam-Based Game
Categories (3)
DeductionHorrorScience Fiction
Description (1608 chars)

Left for dead, three young students fight for their lives against an unknown entity. The creature, if that is what it is, seems to learn and evolve to counter their every move. They must hunt it down and destroy it, before it finds them first. Anomaly is a hidden movement, deduction, and combat game for 2-4 players. Players in this game are divided into 2 teams. One player is the Anomaly, while the other players are the Students. The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it's rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students' positions. The Anomaly needs to feed to stay alive, either on the fuel or the students themselves. The students will be working to destroy the Anomaly's fuel sources, and to damage it with improvised weapons like traps and stun batons. The students have cards with abilities on them that let them and attack or take other actions. However, when they use one of these actions, they must give the card to the Anomaly. The cards have inverse abilities for the Anomaly that will give it new powers, like Possess or Teleport. If the Anomaly gets enough cards, it will also be able to evolve and develop even more powerful abilities. The game ends when the health pool for either the Anomaly or the students is depleted. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.