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Elusive Victory: The Air War over the Suez Canal, 1967-1973

#25775BGG ↗

2009 · 2-2 players · 240min · weight 3.95 · 187 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
25775
Name
Elusive Victory: The Air War over the Suez Canal, 1967-1973
Year
2009
Rank
7216
Min players
2
Max players
2
Playing time
240
Min playtime
240
Max playtime
240
Avg weight
3.95
Num weights
40
Bayes avg
5.65957
Average
7.8916
Users rated
187
Num owned
972
Wanting
20
Wishing
125
Num comments
93
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Chit-Pull SystemDice RollingGrid MovementHexagon GridPaper-and-PencilScenario / Mission / Campaign GameSimulationThree Dimensional Movement
Categories (3)
Aviation / FlightModern WarfareWargame
Description (1156 chars)

ELUSIVE VICTORY is a game of air warfare over the Suez Canal between 1967 and 1973. In three wars: the Six Day War (1967), the War of Attrition (1967-1970) and the October War (aka "Ramadan War" or "Yom Kippur War", 1973) the sky above the Suez Canal was a crucible of combat. Covering air operations in all three wars, Elusive Victory simulates the battles between the Egyptian Air Force, supported by their Arab and Soviet allies, and the air arm of the Israel Defense Force. With a map that extends from the Sinai desert to the Nile river, battles ranging from close support of front-line army units to deep strikes into Egypt can be simulated. Using the Downtown: Air War Over Hanoi, 1965-1972 air combat system, modified to depict the unique features of the war above the Canal Zone, the game will feature all the major aircraft types to feature on the southern front. Features new to the game will include SA-3 and SA-6 missiles, man-packed SAM systems, Shilka self-propelled AAA and AS-5 cruise missiles. Designed by Terry Simo based on Downtown: Air War over Hanoi by Lee Brimmicombe-Wood. Art also by Lee Brimmicombe-Wood and Nicolás Eskubi

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.