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Inoka

#254695BGG ↗

2018 · 2-4 players · 20min · weight 1.10 · 165 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
254695
Name
Inoka
Year
2018
Rank
26175
Min players
2
Max players
4
Playing time
20
Min playtime
5
Max playtime
20
Avg weight
1.1
Num weights
10
Bayes avg
5.49788
Average
5.63303
Users rated
165
Num owned
547
Wanting
0
Wishing
36
Num comments
72
Fetched at
Wed Apr 29 2026 05:35:21 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Rock-Paper-ScissorsSimultaneous Action Selection
Categories (3)
Card GameFightingReal-time
Description (1238 chars)

In Inoka, you are your village's representative to the once-a-generation Achkai tournament to determine the next Nature's Emissary. Each player starts with a set of nine tactic cards (three of each tactic: Attack, Block, and Taunt). At the beginning of each round, you set your hand by selecting five of your nine tactics, setting aside the remaining cards until the next round. In the two-player game, players engage in a series of clashes, using each card only once. (Tactic cards are discarded after use.) They secretly select their tactics, then simultaneously reveal them and resolve the clash: Attach beats Taunt, Taunt beats Block, Block beats Attack. The winner of a clash takes possession of the Leaf Totem, and whoever possesses the Leaf Totem at the end of the round scores a point. The first player to 3 points wins. In a three- or four-player game, the first clash is a free-for-all clash for the Leaf Totem. After that, play proceeds around the table in a king-of-the-hill style. Each challenger clashes against the current totem holder. If you can defeat all challengers consecutively without losing the totem, you score a point. As in the two-player game, first to 3 points wins. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.