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Hyperspace

#254632BGG ↗

2025 · 2-6 players · 150min · weight 3.27 · 165 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
254632
Name
Hyperspace
Year
2025
Rank
21461
Min players
2
Max players
6
Playing time
150
Min playtime
30
Max playtime
150
Avg weight
3.2727
Num weights
11
Bayes avg
5.51334
Average
5.77455
Users rated
165
Num owned
282
Wanting
22
Wishing
249
Num comments
120
Fetched at
Sat May 02 2026 16:52:02 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area Majority / InfluenceDice RollingModular BoardVariable Player Powers
Categories (5)
CivilizationFightingScience FictionSpace ExplorationWargame
Description (1306 chars)

Hyperspace is a fast-moving asymmetric strategy game about interstellar expansion. In it, you take the part of an interstellar civilization competing to control a newly-discovered star cluster! Construct your empire, fight for resources, and research technology. Each alien species has its own unique flaws and advantages, and victory lies in recognizing this. It takes place in a star cluster built up of individual pieces that changes every time you play. The base game has four different alien civs from which to choose, but various expansions and add-ons increase this to 25 total alien Civs (one of which is secret, to be revealed during the Kickstarter campaign). The game does not have any sort of upkeep or victory phase. Instead, when it is a player's turn, they perform three actions, then play passes to the next player. This continues around and around until the game ends, by accumulation of victory points. Most actions cost metal or atomic resources, and include moving, building, research, combat, salvage, production, and so forth. Driving the strategy are a player's need to advance along the victory tracks. These permit players to score points by advancing along Probe, Research, Industry, and Battle tracks (representing exploration, experimentation, expansion, and extermination).

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.