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Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942

#251747BGG ↗

2021 · 1-2 players · 120min · weight 3.34 · 977 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
251747
Name
Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942
Year
2021
Rank
2007
Min players
1
Max players
2
Playing time
120
Min playtime
30
Max playtime
120
Avg weight
3.3385
Num weights
65
Bayes avg
6.25772
Average
8.26184
Users rated
977
Num owned
2936
Wanting
224
Wishing
1089
Num comments
387
Fetched at
Sat May 02 2026 15:54:17 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Dice RollingGrid MovementHexagon GridSimulationSolo / Solitaire Game
Categories (3)
NauticalWargameWorld War II
Description (1158 chars)

Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. COMPONENTS 22 x 34" mounted game board Two 8.5"x11" Inset Maps (2 sides of one physical sheet) Three 11"x17" player aid cards Two 8.5"x11" player aid cards Two Task Force Displays Sheet and a half of counters 240 wood segments and cylinders Rule book Advanced Battle Rules Tutorial booklet Solitaire Scenario booklet 2-player Scenario booklet Four 6-sided dice

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.