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Hit the Beach

#2426BGG ↗

1965 · 2-4 players · 60min · weight 1.13 · 175 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
2426
Name
Hit the Beach
Year
1965
Rank
28300
Min players
2
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
1.125
Num weights
16
Bayes avg
5.48577
Average
5.33429
Users rated
175
Num owned
395
Wanting
24
Wishing
48
Num comments
92
Fetched at
Wed Apr 29 2026 05:48:13 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingPoint to Point MovementRoll / Spin and MoveSemi-Cooperative Game
Categories (2)
WargameWorld War II
Description (1126 chars)

One of the American Heritage Command Decision Strategy Games. A World War II Pacific Campaign game, the players are in a race with each other to reach the "final objective" -- the main Japanese HQ. The Japanese defense forces (14 pieces) are obstacles for all players; when defeated, they are redeployed by that player and can thus be used to slow down opponents. Each player has 6 pieces (2 Marines, 2 infantry, 1 naval landing support ship and 1 strategic air support aircraft). On a player's turn, they roll the die and can move one of their soldiers. The support pieces (ship/aircraft) move only on a 6 and are immediately deployed where necessary to support a beach landing. Moving a soldier on top of an opponent's by exact count "relieves" it and sends it back to its start space. Each player must clear the two beaches that match their color. To do this, both support pieces must first be brought to bear, and then a Marine must reach the defender by exact count. Once cleared, beaches remain clear and can be used by all players. The mechanics are a variant of the old public domain game of Malefiz or Barricade.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.