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Moonshiners of the Apocalypse

#240096BGG ↗

2019 · 1-4 players · 90min · weight 2.09 · 172 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
240096
Name
Moonshiners of the Apocalypse
Year
2019
Rank
29680
Min players
1
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.0909
Num weights
22
Bayes avg
5.46299
Average
5.25703
Users rated
172
Num owned
668
Wanting
5
Wishing
95
Num comments
118
Fetched at
Wed Apr 29 2026 05:37:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action PointsArea Majority / InfluenceDice RollingModular BoardTile PlacementWorker Placement
Categories (3)
AdventureExplorationTerritory Building
Description (1223 chars)

Moonshiners of the Apocalypse is a morally questionable, not so cooperative mashup of town-building, 4x game for 2-4 players, with a tad of dice combat. In other words, Moonshiners is the one game you need to stay away from if you worry about dark humor, morally questionable choices and drinking with your enemies until they pass out. Set in an alternative post-apocalyptic 1920's, players compete over exploring and re-building the deserted "Shanty Town". Explore and discover, scavenge for resources and build houses for the poor survivors. All of this while fighting off the hordes of disgruntled crowds that roam the town with the sole purpose of messing with your precious achievements. Did I say fight? I meant drink them under the table. Arm yourself with a crate of the strongest booze, some hangover aid and start drinking, because any unchallenged enemy will hunt you down and wreck your buildings. Explore, expand, exploit and exterminate, scavenge for resources, raise distilleries, produce moonshine and sell it into your Saloons to maximize the profits, because when time is up, only one Hero will be able to pay for the ride out of "Shanty Town" and win the game. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.