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Cogs and Commissars

#238972BGG ↗

2018 · 2-6 players · 40min · weight 1.67 · 148 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
238972
Name
Cogs and Commissars
Year
2018
Rank
16508
Min players
2
Max players
6
Playing time
40
Min playtime
20
Max playtime
40
Avg weight
1.6667
Num weights
3
Bayes avg
5.53033
Average
6.12526
Users rated
148
Num owned
414
Wanting
3
Wishing
39
Num comments
55
Fetched at
Wed Apr 29 2026 05:37:03 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Hand ManagementOpen DraftingTake ThatVariable Player Powers
Categories (3)
Card GameHumorPolitical
Description (878 chars)

Cogs and Commissars is a "take that" drafting card game about the glorious robot revolution. Become your robot party's Propaganda Minister and win the citizens over to your revolutionary cause! Use every trick in the dystopian book to brainwash the masses and stop your opponents in their treads! At its core, Cogs and Commissars is a casual drafting game about growing/stealing a following of robots. Your seven-card hand determines which actions are available to you that round. Hand management is key; look for winning combinations. During your turn, you might rouse the proletariat, reprogram the bourgeoisie, or even recruit valuable commissars. Each of these citizens are worth points; when you have 15 points of citizens, you may attempt a revolution! The first player to successfully pull off playing their revolution card wins. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.